Will update once Path of Fire releases.
(edited by Wondrouswall.7169)
Water Spirit for the Ranger is still bugged. It is now more broken than before.
+ As of the 01-26-2016 patch, the passive heal was reduced to a static 915 and no longer scaled with the player’s healing power or outgoing healing % modifiers.
+ As of the 02-23-2016 patch, the passive heal was reduced to a static 889 and could no longer proc by affected allies.
+ As of the 03-08-2016 patch, the passive heal was reduced to a static 863. Allies can now proc the passive heal again but it does not register with the combat log and no longer activates Lingering Light on affected allies.
As a new update, Swiftness provided by Storm Spirit when traited with Nature’s Vengeance (Nature Magic, Grandmaster) no longer scales with the player’s boon duration as of the 04-19-2016 patch.
Edited after a bit more testing and to add Storm Spirit bug.
(edited by Wondrouswall.7169)
So many bugs among the pile for Ranger… lol. If this were to be fixed, maybe this heal skill could be considered ‘good’.
And another Ranger bug, left to be forgotton about v-v
Might be best if we come together on the Ranger forum to compile known bugs and submit them to Reddit, Wondrouswall. If we were to get any reaction, it wouldn’t be from their own forums.
Bump because Water Spirit is still bugged and now the Swiftness duration of Storm Spirit no longer scales with the player’s boon duration. Will update again when I test the rest of them.
Update: Good news. The other Spirits (Frost, Sun, Stone, and Nature) are still in working order. Storm Spirit’s Vulnerability also works, in terms of scaling with the applicant’s condition duration stat.
(edited by Wondrouswall.7169)
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.