Not sure if this has been highlighted before, or if I need to make a video to show proof of it. I was told that if I posted it on reddit, and put a video there, the bugs get fixed faster.
1. Ranger Longbow trait -
Increasing longbow and harpoon range to 1,500. The longbow #4 skill is still at 1,200 in the skill description. Any enemy that is more than 1,200 range no longer auto-attacks even though this was traited. You have to press #1 non-stop even though you are not out of range and your arrows hit.
2. Spirits Tooltip -
When traited, spirits have increased HP and increased from 35% to 70% to give you the boons on attack. However, the tooltip still shows 35% after traiting, so I don’t know if I can trust the trait at all.
3. Party buffs -
When I am in a party, priority of the buffs goes to my party members first before other people. In wvw, when we stack on the commander, and I use my pet’s special skill, for example, the juvenile jungle stalker, it’s supposed to give 5 stacks of might. No one in my party gets it.
Not even me. I don’t even get the 5 stacks of might myself.
But when I use my warhorn skill #5 to blast a fire field, everyone in my party gets the might buff, fury and swiftness.
4. Pets special attacks do not cast –
When I am running away from an enemy, I send my pet, the krytan drakehound to immobilize my enemy to allow me to escape. However, as soon as I am out of a certain range of the pet, even though I have clicked on it to cast, it stops casting halfway and runs towards me.
It only casts the immobilize when I am near the pet, i.e. I cannot run away, which counters the very point I have it. I am not able to use my pets special skill as a getaway mechanic. Yet, as I run, my pet continues to aggro and attack the pursuer, putting me in combat speed mode.