Rapidfire (ranger) channel of death
Intended. All channelled attacks track you trough stealth.
[SPQR]
Remember, this works only if the channeled ability started firing before you went into stealth. Once you do, Rangers can Rapid Fire all they want, and this will not help them any.
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Why does this not work for Engineer Flamethrower skill #1, Flame Jet, if channeled attacks are supposed to follow stealth? As soon as the enemy is stealthed flame jet breaks aggro, and fires off in the original direction, and requires manual aim to sweep the area for possible damage. If the enemy takes damage, stealth does not drop, so why does Ranger get to continue to attack, but Engi cannot?
Why does this not work for Engineer Flamethrower skill #1, Flame Jet, if channeled attacks are supposed to follow stealth? As soon as the enemy is stealthed flame jet breaks aggro, and fires off in the original direction, and requires manual aim to sweep the area for possible damage. If the enemy takes damage, stealth does not drop, so why does Ranger get to continue to attack, but Engi cannot?
It’s compelty different… Flame thrower 1 acts as a cleave attack and therefore it can shoot through walls. That doesn’t happen with rapid fire obviously.
Hrm, I never considered Flame Jet to be a channeled skill. Guess they made a few changes to it, like the flame doesn’t stick around when you dodge.
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