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(edited by StinVec.3621)
I’ve not seen a bug report thread on this, but it has happened so much that I’m sure devs must be aware of this by now (and even likely have had it happen to them).
I’ve not encountered this issue happening to myself, but ever since Megaserver was introduced I have seen people spawn in dead upon their logging in.
I don’t know if this has something to do with them being placed into a different Megaserver instance than they logged out in and that is causing some kind of placement or de-syncing issue or what, but every 2-3 minutes a dead person appears near the Accountancy Waypoint and it was usually followed by a “Huh? I just logged in how did I die?!” statement.
People have just accepted it happening constantly and immediately hit to respawn at the Accountancy Waypoint nearby to their corpse. However, it has happened so much since Megaserver was introduced that it had kind of become a game to see if people can revive the person before they respawned.
Since this has gone on for so long, many people have long since just ignored the corpses nearby to them since they assume they will just respawn due to it happening so frequently. Though there are others who will initiate the revive if the corpse happens to ‘drop’ within interaction range. Then again, others accidentally start reviving while trying to interact with the bank/merchant/TP NPCs and either revive until the player is alive again or the player respawns, or they intentionally break off reviving to interact with the desired NPC since the player has likely learned to just respawn when this happens to them.
I’ve not seen random corpses spawn elsewhere in Rata Sum, so it seems to be limited to only happening within the immediate commerce block at the Accountancy Waypoint.
Summary:
(edited by StinVec.3621)
O.o I haven’t seen it happening actually but it reminds me of an annoyance with this game. When you get disconnected or crash in a dangerous area and then log on back, you are already affected by damage or hits with STILL loading! Players should be immune while in loading screen! It causes you to show up already dead when you are finally able to see the map. Maybe it might have something to do with your case. Something happens to them (like falling or something) while still loading and then they die.
Sounds like that exact issue. When you lag in an elevated area, you’ll often be counted as having traveled to ground level when you regain control…. which means instant death by the physics engine if you aren’t standing on a solid pillar that connects to the ground. Real pain in any JP or SAB ;( Sometimes after taking the fall damage, the game will move you to the floor level; sometimes it won’t. It’s best to do a dodge roll if it still appears you are up above, because it is the one thing you can do to force the game engine to recognize that THAT xyz is your current position. Otherwise, you’ve got no guarantees that you’ll stay up there.
All of Rata Sum is elevated, being multitier and a flying city to boot, so it’s a wonder people are able to survive at all.
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