Gravity has become relative in the Blazeridge Steppes.
When a character stands on a surface, they are affected by gravity relative to the angle of that surface. I believe the off-angles are triggered during idle animations.
As a suggestion, if possible:
Within the scorched zone, make that feature permanent for all idles, and add this to the game lore. It seems an apropos facet of chaotic energy for gravity to become relative like that, and may be representative of the evolution of Kralkatorrik’s power.
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