Request: Weapon Swamp Action Bar Swamp

Request: Weapon Swamp Action Bar Swamp

in Bugs: Game, Forum, Website

Posted by: Mightylink.3816

Mightylink.3816

Couldn’t find any other section to post this in so this was the only place to put it. I would like to request a new feature for the game that I think would help us a lot, for some of us we use the weapon swamping to switch between 2 styles of play, damage/surviving, 1-hand/2-hand, melee/ranged and with that I would like to suggest our utility skill bar swamp too, between two different sets of saved abilities much in the same way how the utility bar swamps between 2 different saved sets when we go underwater.

Because when we switch between play styles we would like to use different utility skills as well but without having to click each skill individually to set it all up every time, we can’t even do that in combat… it would make weapon swamping much more versatile and easier to use like when we want to use protection skills with a shield and damage skills with a greatsword.

Thank You

Mightylink – Norn Necromancer
Mythiclink – Asura Engineer

Request: Weapon Swamp Action Bar Swamp

in Bugs: Game, Forum, Website

Posted by: Replect.3407

Replect.3407

I say no to that. You are supposed to create the build and so your heal/utility/elite skills with both of your weapon sets in mind. You aren’t able to select your skills 5-0 for each weapon individually by purpose and that is good in my opinion.

I’m all for it when talking about saving builds as templates which we can swap easily or something like swapping weapon sets the same easy way like you can change your heal/utility/elite skills, but just for usability out of combat, not to change game mechanics…