Resets for new builds should not change tide of WvW

Resets for new builds should not change tide of WvW

in Bugs: Game, Forum, Website

Posted by: Black Sapphire.3904

Black Sapphire.3904

I would like to make a suggestion for a future improvement to your new build restarts seriously effecting WvW.

There are a few suggestions I have to make this possible:

1. When the servers restart it should ensure that eveyone starts where they were kicked off at and not have to reque for WvW

2. provide an invulerability buff to gates at keeps and tower for a 3min period allowing everyone to get back in.

3. Give more advanced warning so that servers can prepair for relogging

Thank you for reading this post and I hope to see something come out of this soon.

Resets for new builds should not change tide of WvW

in Bugs: Game, Forum, Website

Posted by: Furry Fury.9036

Furry Fury.9036

Hi,

I think only one rule needs to be applied: no teams gain access to WvW until all three teams are able to gain access.

It appears that it’s possible for a team to have access ahead of the other teams and if so, this is incredibly out of shape. I don’t know if this is even possible with the current log in mechanics, but teams have reported free run of the maps while their opponents are still relogging.

I don’t think (1) above is viable as it could lock down a team where its players are not logging back in but have a WvW slot retained for them.

(2) shouldn’t really be necessary at all, so long as all teams gain access to WvW simultaneously.

(3) If it helps!

I’d like to see a response from ANET regarding the reports of staggered access for teams and whether it’s possible/happening.

Have fun!