Rev Precision Strike targeting

Rev Precision Strike targeting

in Bugs: Game, Forum, Website

Posted by: Madara.7435

Madara.7435

Hey guys,
I thought this was fixed by now, but it is apparently not everywhere. Was just doing T4 Volcanic, and at the endboss fight again some projectiles of precision strike (rev sword 2) were flying into the great nothingness, targeting things that are not there, especially not enemies. If I am very close to the boss (< 150 or so) all 3 projectiles go for the boss, but if just a little farther away from him 2 of 3 target emptiness. Saw this some months ago in Aetherblade fractal especially, but that has been fixed and still is.
I keep an eye out if I find more places where this happens.
EDIT: Happened again during last bossfight in snowblind fractal. I don’t know if was just during bear form or the whole fight, but i saw it several times at the end. projectiles flew to something invisible, “obstructed” popped up.
Fix pls

———
Madara

(edited by Madara.7435)

Rev Precision Strike targeting

in Bugs: Game, Forum, Website

Posted by: Madara.7435

Madara.7435

Since I already posted about this issue months ago, I rather add to it than create a new thread.
So as our esteemed chief of bugpolice, benjamin arnold, pointed out to me in this thread targeting skill launchers with precision strike (rev sword 2) were fixed, but some “handplaced gadgets” clearly were not. There are still alot of places where unintended stuff happens. As to pinpoint what it actually is that needs fixing (finding the gadgets) I will try to compile a list and try to keep it up to date. PLEASE if you find any place that is not on the list share it! This will help narrow things down.
It’s possible precision strike is not the only skill to suffer from this, as there are other skills that randomly shoot projectiles in an aoe (for example epidemic). If you encounter issues with those skills please let me/us know! Screenshots can help aswell!

Fractals
Underground facility
- the doors you need to open through standing on platforms at beginning of the fractal
- dredge corpses

Molten Boss
- during endfight, random directions (maybe fire aoe by molten firestorm)

Uncategorized
- harpy corpses in jumping sections

Mai Trin
- cannons placed on the walls in last room

Aetherblade
- electric floors you need to shut down at the beginning
- rotating force fields right after
- machine above frizz in last room

Volcanic
- captives at first shaman encounter (after running from boulders)

Solid Ocean
- at endfight, screenshot

Open World
General
- the outlet of thermal tubes (tested in bitterfrost frontier, ember bay, draconis mons, see screenshot)

Bloodstone Fen
- ground zero at a northeast wall (see screenshot)

Attachments:

———
Madara

(edited by Madara.7435)