Suggestion if you don’t end up completely removing thief from the game in the next round of balancing… not sure if it’s a bug or not, but revenant has a skill, that is a bajillion hits at once, only half of which are needed to down a thief running as tanky as anet will allow (so not at all really). You can’t shadowstep away from it, it’ll travel full distance, can’t bow 5 from it, can’t stealth from it (thought this one was getting fixed). Only chance you have of maybe surviving is the shield skill that thief has… and the other half of the skill goes to waste as rev’s are usually immune to knockdown.