Hi, I was under the impression that Dynamic Events that feature bosses and the jump puzzle/mini-dungeon end chests scale by level, and I’m sure that many or if not all of the ones I had done DID scale with level, but do not seem to anymore.
It’s frustrating to see when you finally get to the end of some jump puzzle after dying several times as a level 80, and pull out a couple of level 6 fine quality weapons.
Today I fought Xolotl, the champion of the sun, and was awarded level 15 junk <.< Haven’t dared visit The Shatterer yet, seeing low level rewards from that would be shattering :P
Also, is it intentional that players visiting another player’s Personal Story are not only unable to act in missions with special mechanics (golem bombs come to mind in the first introductory Durmand Priory mission for Sylvari), nor do they get any reward whatsoever for any story mission? I was under the impression that they’re supposed to reward karma if it’s another player’s personal story.
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