Rich Oricalchum Node in EB Jumping Puzzle
I’m not sure if it is a bug or not, but the wiki does state in the notes that rich oricalchum veins provide 4 ore minimum.
I am pretty sure it was still 3 swings but that might just be the animation. I CAN confirm that it does not work the same as other rich nodes or the other Rich Orichalcum Node in Southsun Cove. The one Southsun Cove works like a normal rich node. On the other hand it is better than a regular node so it’s more like a Middle Class Orichalcum Node. :p
Apparently the Rich Ori Veins in WvW work differently to the ones in PvE. According to my guildies, they only give about 3 – 4 ores on average. Rich Ori Veins in PvE always give 10, just like other rich metal veins in PvE.
from my experience:
you only get 6 orichalcum ores in total from the 2 nodes in the jumping puzzle, doesnt matter if rich node or not.
when im lucky and the first node gives 4 ores, the second will be depleted after 2 hits and only give 2 ores and so on.
Gunnar’s Hold
The first time i mined this node, i got 15 ores from it ever since then, i have only gotten 5-6.
This is why i believe this might be a bug.