Righteous Indignation bugged

Righteous Indignation bugged

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Posted by: Solesaver.8764

Solesaver.8764

So, the Supervisor is supposed to be unable to be killed for the first 5 minutes after a camp has been captured. Except that you can still very slowly kill it with the first tick from conditions… I’d be just as happy with being unable to reclaim camps within 5 minutes as a design decision. It is just really frustrating watching my team even trying to kill the stupid supervisor during this time. They see its health going down slowly and just assume that whatever they are doing is working so they keep wailing away.

If you want the camp to be unable to be captured, make it so. If you want to the supervisor to be really difficult, but still possible during this time, do that. But I think this really needs to be fixed. As it is right now, it is really difficult, but possible because of a bug… And only possible in a very limited sense (fast application of high condition damage, but not condition duration).

Righteous Indignation bugged

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Posted by: Chewy.9263

Chewy.9263

uh… QQ? The RI on the claimer is what makes it more difficult to recap.

Love

Righteous Indignation bugged

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Posted by: Solesaver.8764

Solesaver.8764

No, the RI on the claimer is what is SUPPOSED to make it IMPOSSIBLE to recap. If it is supposed to be difficult to recap, then make it difficult to recap. Don’t make it theoretically impossible to recap but actually possible if you apply conditions a bunch of times.

Just try hitting a claimer when its RI is up, you do 0 damage to it because it is invulnerable to damage. The tool-tip actually says, ‘and cannot be killed’ alas, it is possible to kill it because the boon is bugged.

This isn’t a QQ it is a bug report. While not the most important problem with WvW right now, it is still bad and ought to be fixed. I’m guessing that most people don’t even know that you aren’t supposed to be able to recap right away because you can, because the thing that is supposed to be preventing you from doing so is bugged.

Righteous Indignation bugged

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Posted by: Hackuuna.4085

Hackuuna.4085

Actually condition duration is what is highly reduced and I doubt this is a bug. Try applying a 40-60s bleed on him and watch it last for about 10-15 seconds. Conditions just need to last at least 1 second (after his duration reductions) for it to tick some damage. Condition builds can bring this guy down easily.

Also stacks of vulnerability will reduce his damage immunity but vulnerability duration is highly reduced making it hard to stack. You will notice when he has some vulnerability you start to do some normal damage.

Righteous Indignation bugged

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Posted by: Daish.6139

Daish.6139

if you spam vunrablity on the npc it will die in seconds

Righteous Indignation bugged

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Posted by: Solesaver.8764

Solesaver.8764

From what I was seeing last night she is immune to vulnerability. I was attacking attacking her with necro axe 1 It said 0/Immune, 0/Immune. The zero was my attack doinkittenage to her, and the Immune was being immune to the vulnerability.

If the boon really is supposed to mean that it is really difficult to kill except with condition damage then I’d appreciate the tool tip being updated to say such. It was difficult to read the entire thing with all the conditions getting added and removed, but I’m pretty sure the tool-tip currently reads something along the lines of immune to damage and conditions, extra damage, and refuses to die.

Righteous Indignation bugged

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Posted by: EnoLive.2367

EnoLive.2367

It’s a know Bug and Arenanet are aware of it as well as the Karma Crappers

Co Leader & Founder “Privateers Uk” [PUK]
Gandara
Eno Live (Ele)

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Posted by: FrozeNuggz.7219

FrozeNuggz.7219

Stacked bleeds work very well on the RI Supervisors

I question your assumption that this a bug, it was my assumption that this was planned as part of the game to make it more difficult to recap while RI was up, but not impossible.

Shaniquia Johnson – Frozenuggz [KnT] Blackgate

Righteous Indignation bugged

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Posted by: Solesaver.8764

Solesaver.8764

I’m pretty sure it is a bug. I guess what I’m trying to get across to all the naysayers is that if it is the intent that it is supposed to be really difficult, but still possible, especially with condition damage, then that idea isn’t communicated very well, and is also rather silly (the condition damage only part is sill). What were you guys thinking, this makes up for condition being no-go on all the objects in the rest of the map?

I understand the point of the buff. That part is clearly communicated. The part that is messed up is that it is difficult, but not impossible, and that only condition damage is particularly effective.

Righteous Indignation bugged

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Posted by: FrozeNuggz.7219

FrozeNuggz.7219

true, condition damage seems the most effective, but i have also seen direct dmg, although vastly reduced, contribute to dropping the RI Supervisor. It seemed to be to be a strong reduction in damage received by the RI buffed NPC, but not an immunity buff. As there is immunity in this game, its seemed to me that if the developer responsible for the Supervisor/Lord wanted a true 5 min immunity, it would be simple to put in place, but by creating the RI buff, they simple wanted a more difficult to reconquer buff to discourage it, not to prevent it.

Shaniquia Johnson – Frozenuggz [KnT] Blackgate

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Posted by: Hackuuna.4085

Hackuuna.4085

Exactly, is there a cite for it being a “known issue” and a bug for conditions to hurt them? I would think that considering there are many examples in the game of completely immune NPCs it would be extremely easy to fix this “bug”. On top of that, why would it have some arbitrary high condition duration reduction which doesn’t completely nullify conditions?

Besides, I’d rather have it the way it is now, giving people hope to take him down before the 4mins is up and tying up large amounts of players than having people just abandon the place and come back later. In the current form it is a far more effective WvW mechanic.