Risen Abominations can't be dodged
It’s easy to dodge the Abomination, like every other foe, by dodging toward it as it approaches.
Always dodge in the opposite or perpendicular direction of a moving attack.
Recently I’ve noticed that the Risen Abominations seem to have a fairly new skill — or maybe it’s just that I haven’t been playing in Orr for a while. In any case, the abomination will do a shoulder-down Charge skill. Knocking down players and doing insanely huge large amounts of damage.
In one Charge during the Killing Fields personal story (level 51, character downscaled from 80), my character wakitten in sequence for 3320, 2215, 2215, 2215, (1315 using Abomination Swipe), 1031, 1031, 1031, 1031, 2062 damage. For the mathematically lazy, that’s 17466 damage from one skill. And this is after I dodged backwards, missing part of the Charge. Needless to say, I went from full health to downed state.
This is just… not fair. If I dodge, I shouldn’t be downed by a single skill. If I missed the dodge, I think this would have simply killed me with one skill.
It’s easy to dodge the Abomination, like every other foe, by dodging toward it as it approaches.
Always dodge in the opposite or perpendicular direction of a moving attack.
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