(edited by Chrury.4627)
"Rocket" half-unusable.
It was mentioned in the German notes, apparently.
Rather annoying thing here.
In one of the recent updates Rocket (the tool belt skill for Rocket Turret ) got an change. Instead of shooting straight out at your target on activation, the skill is now ground-targeted, and has a different cast animation as well as a flying arc that increases the further away you cast it.
The animation is… odd but not game-breaking. It’s just using the Box o’ Fun fireworks animation. Not really consistent with Net Attack, Rumble, or Surprise shot but whatever.
The flying arc is ridiculous. If cast at max range (1500) the rocket shoots up a good 2-3 times the height of a giant and takes a good 7 seconds to impact. The height seems to scale linearly with the targeted range. This arc makes the skill practically useless when fighting indoors, in caves, or under overhangs as the rocket will explode on impact with the ceiling.
And here’s the kicker, the ground-targeting change also affects the underwater version of the skill. Yeah. Good luck hitting anything with that if you aren’t in a shallow stream. >_>
I’m hoping this is a bug and not an intended change. It was only mentioned in the Wiki Notes for the update (Oct. 15) and not in the build notes posted on the forum.
EDIT: Oh, on the off chance it affects anything, my Engie is a Sylvari.
(edited by Chrury.4627)
It was mentioned in the German notes, apparently.
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