Roll back Divs Reach BG Ambience please!
Sound Designer
Whoa Will, yep that sounds really annoying. Thanks for posting about it, and for linking a sound file which made looking up the specific cause relatively easy. Positing the very exact area of a map that you’re in can also make things pretty quick for us to track down too.
So this is a bug that was exposed by a recent change to the audio engine. Good news is that all the particular instances of this type of bug can (and have) been fixed internally through content redesign (doesn’t need any further engine rework). These fixes should be out to you in the next major content release. Sorry for the disturbance to the peace!
Based on the NPCs talking in Will’s audio file, I found the location he was at. It’s near the leather working station and comes from the trio of NPCs in the image below.
…. Yes I spend too much time in DR.
Whoa Will, yep that sounds really annoying. Thanks for posting about it, and for linking a sound file which made looking up the specific cause relatively easy. Positing the very exact area of a map that you’re in can also make things pretty quick for us to track down too.
So this is a bug that was exposed by a recent change to the audio engine. Good news is that all the particular instances of this type of bug can (and have) been fixed internally through content redesign (doesn’t need any further engine rework). These fixes should be out to you in the next major content release. Sorry for the disturbance to the peace!
Is this bug related to custom playlists as well. We’re been having problems with those: https://forum-en.gw2archive.eu/forum/support/bugs/Custom-Playlist-No-longer-Random
https://forum-en.gw2archive.eu/forum/support/bugs/Buggy-Custom-playlists
Fan Story – The Assassin of Rata Sum - Guild Wars 2 Screenshots - Vini Short Story
Whoa Will, yep that sounds really annoying. Thanks for posting about it, and for linking a sound file which made looking up the specific cause relatively easy. Positing the very exact area of a map that you’re in can also make things pretty quick for us to track down too.
So this is a bug that was exposed by a recent change to the audio engine. Good news is that all the particular instances of this type of bug can (and have) been fixed internally through content redesign (doesn’t need any further engine rework). These fixes should be out to you in the next major content release. Sorry for the disturbance to the peace!
Excellent!
Thankyou for an extremely prompt and positive response, very much appreciated.
Based on the NPCs talking in Will’s audio file, I found the location he was at. It’s near the leather working station and comes from the trio of NPCs in the image below.
…. Yes I spend too much time in DR.
Yes, spot on, I guess you do spend too much time in DR!