Rubber-banding dodging bug is getting really annoying
I agree with with Sentinel, I pretty much retired my thief until this bug gets fixed. I just wonder why many people don’t seem to be affected by this bug as dodge rolls work normally for them, yet I have this problem with all my melee classes. Is it tied to specific keybinds or game settings? On my thief, dodge rolls fail around 33% of the time, often twice in a row. It’s beyond annoying.
I only get it with the shortbow 3 ability (ranger), dodge rolls work fine
In large battles the server tends to refuse your activating of certain skills. Until you try 2-3 times.
I’m sure that this is true, however just giving the name, such as rubber band dodging, doesn’t help Anet in any way shape or form. You need to give them more information on the bug, what it does, how it activates, etc.
I agree with with Sentinel, I pretty much retired my thief until this bug gets fixed. I just wonder why many people don’t seem to be affected by this bug as dodge rolls work normally for them, yet I have this problem with all my melee classes. Is it tied to specific keybinds or game settings? On my thief, dodge rolls fail around 33% of the time, often twice in a row. It’s beyond annoying.
TBH I hardly see people use dodge effectively, most people tend to use range weapon against something like champion giant which can one-hit-kill you which why people might hardly notice it.
I only get it with the shortbow 3 ability (ranger), dodge rolls work fine
Because you are using range weapon. I get less rubber-banding dodging while using range weapon I can tell, although thief shortbow third skill also gets rubber-banding dodging as well.
I’m sure that this is true, however just giving the name, such as rubber band dodging, doesn’t help Anet in any way shape or form. You need to give them more information on the bug, what it does, how it activates, etc.
I use the term rubber banding dodging because it pulls me back to my initial place before dodging or sometimes even bounce me back and forward which makes it look like a rubber band effect. I might post a video about it later on though if the problem still persist.
This bug has been extensively reported in the past. Aseyhe has even posted a video in Dodge roll “randomly” fails [video included], I think the issue is well documented.
This bug has been extensively reported in the past. Aseyhe has even posted a video in Dodge roll “randomly” fails [video included], I think the issue is well documented.
Yes I’ve seen that thread before but this bug has not been fixed for that long.
This issue is a nightmare and needs to be fixed; its been in since BWE1, although was much less prevalent in the third for some reason.
I just noticed that this issue mostly affects dodging the enemy’s melee attack. I’ve been doing a lot of CoE EM lately and was able to dodge most of subject alpha AOE attack without any problem, although sometimes the bug still occurs but rarely. This bug is more noticeable while fighting melee mob like risen abomination or ettin.
Using thief shortbow skill 3 rapidly on a mob while in combat will show the “rubber-banding” effect very clearly, while using the skill 3 rapidly while outside combat will not show any “rubber-banding” effect which is the same as dodging outside combat.