Ruined Ore Chunks

Ruined Ore Chunks

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Posted by: ArchieD.6972

ArchieD.6972

So I’ve noticed an inconsistency in mining at lvl 80. I understand that there is a chance to receive a Ruined Ore Chunk if you try mining Orichalcum Ore while being attacked, and for all instances I was using an Orichalcum Mining Pick. Up until about a month ago I had never received a Ruined Ore Chunk while mining while being attacked or not as long as I had the correct level pick. Then it started happening on my Warrior (Charr) if I tried mining in combat, and it happened every single time I tried mining in combat. I now have two other 80s, a Necro and Mesmer (both Sylvari) and not once have I gotten a Ruined Ore Chunk while mining with them, again neither while being attacked and not.

I understand it’s in the game to keep people from ignoring mobs while they hit different nodes, but why is it so inconsistent that I’ve never seen it happen on my other characters, but it always happens on my warrior? (yesterday I was actually trying to get a Ruined Ore Chunk on my Mesmer and Necro by mining while being attacked, but only got Orichalcum Ore. Then on my Warrior, got it every time I was being attacked.

Note: I was not using any abilities to blind or make the mobs miss, they were actually hitting me. This may need looking in to.

10 Level 80s | http://tinyurl.com/oj4e9hr
1900+ Hrs Played | http://tinyurl.com/ppq4ksz
No Precursor | http://tinyurl.com/njgsg3l

Ruined Ore Chunks

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Posted by: AeroJavi.1687

AeroJavi.1687

Have you by any chance the Last Stand trait on your warrior? Because having the stability activated by this trait during a harvesting results AUTOMATICALLY in ruined mats. That was quite the surprise to me, since you seem to be able to pick this trait specifically to be more resistant to aggression and be able to do quicker gathering routes, while it produces exactly the opposite: it negates you completely from harvesting on routes on which stability would help you speed up (such as Orr).
I was quite outraged and opened a thread about it, but of course anything that means making the game fairly rewarding/possibiliting farming is ignored/nerfed/screw-you by Arenanet.

Ruined Ore Chunks

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Posted by: LameFox.6349

LameFox.6349

Have you by any chance the Last Stand trait on your warrior? Because having the stability activated by this trait during a harvesting results AUTOMATICALLY in ruined mats. That was quite the surprise to me, since you seem to be able to pick this trait specifically to be more resistant to aggression and be able to do quicker gathering routes, while it produces exactly the opposite: it negates you completely from harvesting on routes on which stability would help you speed up (such as Orr).
I was quite outraged and opened a thread about it, but of course anything that means making the game fairly rewarding/possibiliting farming is ignored/nerfed/screw-you by Arenanet.

That trait only activates when you’re hit with a control effect, which would have disrupted what you were doing anyway, but it acts like an immediate stunbreak of sorts. I’m guessing what happens is normally you’d be unable to finish mining and therefore could not receive ruined ore, but with the trait you get hit by the effect while mining, which is apparently enough to ruin it, then the stunbreak/stability kicks in so you stand there and keep swinging your pickaxe. I’d suggest if you suspect you’ll be attacked by anything with control effects while mining (and for whatever reason you don’t just kill it first) then you should activate stability from balanced stance or the dolyak signet, and mine with stability already up.

Ruined Ore Chunks

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Posted by: AeroJavi.1687

AeroJavi.1687

Have you by any chance the Last Stand trait on your warrior? Because having the stability activated by this trait during a harvesting results AUTOMATICALLY in ruined mats. That was quite the surprise to me, since you seem to be able to pick this trait specifically to be more resistant to aggression and be able to do quicker gathering routes, while it produces exactly the opposite: it negates you completely from harvesting on routes on which stability would help you speed up (such as Orr).
I was quite outraged and opened a thread about it, but of course anything that means making the game fairly rewarding/possibiliting farming is ignored/nerfed/screw-you by Arenanet.

That trait only activates when you’re hit with a control effect, which would have disrupted what you were doing anyway, but it acts like an immediate stunbreak of sorts. I’m guessing what happens is normally you’d be unable to finish mining and therefore could not receive ruined ore, but with the trait you get hit by the effect while mining, which is apparently enough to ruin it, then the stunbreak/stability kicks in so you stand there and keep swinging your pickaxe. I’d suggest if you suspect you’ll be attacked by anything with control effects while mining (and for whatever reason you don’t just kill it first) then you should activate stability from balanced stance or the dolyak signet, and mine with stability already up.

That is exactly my process of experience. I was trying traits and utilities that would agilize ori farming, and found this particular screw up on Arenanet. That of course refused to fix in any way.