Rumors of Trouble

Rumors of Trouble

in Bugs: Game, Forum, Website

Posted by: MohawkYeah.2178

MohawkYeah.2178

Hey-o popping in to state an issue with one particular story mode quest. I’m just going to use quotes from some other guys, as they said it as well as I could have.

“I just completed th personal story Rumors of Trouble and have to say it is very hard compared to others especially for a lvl 11 mission. I was able to complete it through taking out as many imps as possible right after the cutscene while my npc’s were still alive.

When they all started coming after me i used the lodge to keep them from facerolling me to death. Then it was easy from there, but the thing was I died like 5 times before I was able to get it right and i was lvl 16 before I started it. I enjoyed the challenge, trying to figure out what skills would work for this particular mission but overall I think there is something a tad off and needs a little tweak to it since the fighting does happen while your stuck in cutscene and you can’t stop it."

On top of that I’d like to share my experience.

I was playing a thief, to note the mobs would literally gank you(All nine) when you went from the check point and spam their AOE while your npcs lay on the ground dead(oh and there’s about four? waves of this). I’ve had a few “challenging” quests. I enjoy a challenge, I do not enjoy near impossibility.

I’m not here to whine about challenging quests, I enjoy challenges, this one just needs a few tweaks.