Rune of Vampirism

Rune of Vampirism

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Posted by: SupahSpankeh.8452

SupahSpankeh.8452

Has anyone worked out what causes these to bug out and stop granting the 2/4/6 rune bonuses?

I test after I port, repair and zone (as in, port between points in the same zone, repair my armour or move between zones using port or gates) and quite often it gets “bugged” and stops granting the heal-on-next-hit.

So… anyone worked it out? I’ve had it bug out when porting, when reppping and when zoning. I’m at a loss, and it’s a serious PIT to strip down to nothin and rekit.

IF the heal-on-next-hit doesn’t proc, then the 6 sigil mist and heal when attacked bonuses won’t proc either. This is seriously annoying.

Mad Skullz | 80 Necro | Piken Square

Rune of Vampirism

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Posted by: Caveth.3268

Caveth.3268

I sent in a support ticket about this a few months ago. I found a TON of bugs on this rune set – yet arenanet hasn’t done anything about any of them.

First of all, the invulnerability doesn’t always work: the mist form just doesn’t make you invulnerable sometimes – instead, you’re just flopping around as a useless and weakened mist that can’t do a thing and then swiftly dies.

The on-heal effect stops working if you die; you have to unequip the armor and reequip it to make it work again.

The duration of the mist varies – very random durations; I’ve had the mist form last as little as 1/4th second to sometimes more than 5 seconds.

Sometimes the mist just doesn’t happen at all – I will be hit 5 or 6 times when I’m clearly under 10% health and the mist form will just never work.

Far more than any other occurence, the mist form will not happen until I’m already downed; when that happens, I cannot move my character and am just sitting still; most of the time, the mist form doesn’t even make me invulnerable when this happens.

Not sure if this one still happens – but, when a necromancer would reach 50% life force while in death shroud, the runes will proc and turn you into mist; I haven’t had this one happen recently, but unsure if it still happens or not.

Recently, I saw an ally used an area of effect heal on me; the area of effect heal counted as a “hit” on me and caused the 5% chance passive to appear (5% chance on hit – your next hit steals health) – as if I’d been hit by an enemy to make that happen….

This entire rune set is horrendously broken and needs some fixing really badly.

Edit: These are from my own experiences in WvW and PvE areas; I’m unsure of how they work in sPvP – the bugs may not exist there at all.

(edited by Caveth.3268)

Rune of Vampirism

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Posted by: Zaith.9132

Zaith.9132

Oh my goodness, why does Anet even let this runeset breathe? Serious problems, devs.

/me tips transmuted tier-3 crafted hat

Rune of Vampirism

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Posted by: SlothBear.9846

SlothBear.9846

I put this set on my mesmer’s armor about a month ago thinking how annoying it would be to be a mesmer that turns into mist.

It’s so rare that the 6 piece bonus actually works that it takes me by surprise when it does. The 4-piece bonus seems to be more reliable.

I’ve definitely had it turn me into mist but not make me invulnerable, which is essentially a 6-piece bonus that removes your skillbar. I’ve also had the mist form last anywhere from 2 seconds to what seems like more than 4 seconds.

They really should either fix it or change them all into a different rune set or something.

Rune of Vampirism

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Posted by: Caveth.3268

Caveth.3268

I really do hope they fix this soon. This bug has been annoying me for MONTHS now – and I haven’t any hope of them ever getting fixed. :/

Rune of Vampirism

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Posted by: Daecollo.9578

Daecollo.9578

All Runes need a revamp tbh.

Rune of Vampirism should add a lifetap similar to Omnomberry Pie.

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Rune of Vampirism

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Posted by: Cyhann.2609

Cyhann.2609

All Runes need a revamp tbh.

Rune of Vampirism should add a lifetap similar to Omnomberry Pie.

And then everybody who crit’s will run it, since it deals extra dmg, and heals you.
No, that would be way too OP.

Rune of Vampirism

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Posted by: Caveth.3268

Caveth.3268

All Runes need a revamp tbh.

Rune of Vampirism should add a lifetap similar to Omnomberry Pie.

I do think the random 5% chance needs to be more consistent (so do many other random things in this game – you shouldn’t win/lose because of a random chance), but making them like Omnomberry Pie would mean they’d have to nerf the amount of healing from these runes by a large amount to even make them remotely balanced.

The only thing I really care about though is them getting the runes fixed so these terrible bugs don’t happen with them anymore.

Rune of Vampirism

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Posted by: Heizero.9183

Heizero.9183

Just now trying a lifesteal build in pvp for possible tournament use, which now that i see these bugs makes me realizze this will be impossible. This is really sad. if working properly this could have been really fun for me to use. unfortunately at the beginning of each match and every time i die and respawn the bug that causes the 4th set bonus to stop proccing, occurs.

Commander Unyielding Shadow – Human Thief
Champion Shadow
Better Luck Next Time [BLNT]-Sea of Sorrows