Rune of the centaur bug

Rune of the centaur bug

in Bugs: Game, Forum, Website

Posted by: coglin.1496

coglin.1496

I did a search and didn’t see much on these runes.

I was trying a full 6 piece set of rune of the centaur to be able to buff my group for various situations. I play an engineer, so the power that comes with it, is not particularly useful to my condition build as a whole, but I guess that is neither here nor there. Anyway, I noticed that it states a 10s cool down on the ability to gain swiftness.

4 runes gives a +20% swiftness duration, so I am getting the 12s swiftness, but after it runes out, it is a solid 3s before it will reapply. Is it bugged or is the tool tip simply wrong at supposed to read 15s cool down?

Also, the swiftness does not activate while in water what so ever either.

Poor craftsman blame their tools. Poor players blame their Engineer.

(edited by coglin.1496)

Rune of the centaur bug

in Bugs: Game, Forum, Website

Posted by: KratosAngel.7289

KratosAngel.7289

Necro the thread as it’s still up to date.
Also noticed this bug of reload time. I guess it’s the tooltip which is wrong, as everything else was fixed. I think the real CD is 15 sec yeah.
Also, underwater, your helmet is not considered, it is your aquatic one which is taken into consideration so you should rune it too to get the effect.