Runes in sPvP that don't work properly.
bump this pls so devs can see this
I can confirm the normal pve rune set Superior Rune of the Pack is also still bugged. The 3rd set bonus incorrectly provides +50 healing power instead of providing +50 Power.
What the title says, I have 2 rune types so far that I know of are bugged and that I would like to see fixed.. Feel free to add more.
PvP Superior Rune of the Pack , the set (3) bonus is supposed to give 50 power, but it doesnt.
PvP Superior Rune of Mesmer: the set (6) is supposed to give +33% daze duration but for me it doesn’t, I’m Sword/ Dagger thief and Tactical Strike should go from 1.5sec daze to 2sec daze if I calculate right. But it doesn’t.
Please ANet fix these :)
Greetz, Uvv
bump this pls so devs can see this
I can confirm the normal pve rune set Superior Rune of the Pack is also still bugged. The 3rd set bonus incorrectly provides +50 healing power instead of providing +50 Power.
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