SAB W2Z2 : bugged checkpoints
I was about to report the first waypoint when I saw your post. I’ve got a video that shows the problem (notice the amount of lives):
http://www.youtube.com/watch?v=5bq2VWTG8M8
2 checkpoints are bugged in W2Z2 in Tribulation Mode, near the end of the zone.
First, this one (one of the new checkpoints) :
http://tof.canardpc.com/view/4c0f3159-1d3d-4c72-8593-d134859f6efc.jpg
The spikes are too close. When you respawn, you die instantly, losing a second life, and then you can continue. So, basically, you loose 2 lives when you fail.
The second one simply doesn’t work anymore :
http://tof.canardpc.com/view/791c6ade-a23f-4290-9385-4ae04192096a.jpg
It’s a TM checkpoint, the ones with the balloons and the cloud (as you can see, we activated it, but we kept respawning at the previous checkpoint). This checkpoint wasn’t bugged 2 days ago, I think yesterday’s patch broke it.
Anyway, keep up the good work, we’re having a blast in TM, don’t nerf it anymore. :P
I was about to report the first waypoint when I saw your post. I’ve got a video that shows the problem (notice the amount of lives):
http://www.youtube.com/watch?v=5bq2VWTG8M8
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