SPvP - Hotjoin: Wave Respawn Not Working

SPvP - Hotjoin: Wave Respawn Not Working

in Bugs: Game, Forum, Website

Posted by: Wylievc.2879

Wylievc.2879

Currently when ever a player dies in the standard numbered hotjoin servers (Server 001 etc.) they endure a 20s respawn timer. This is expected if the server was supposed to use the setting “Respawn Type: Individual”.

However, For the standard numbered hotjoin servers the server settings specify a “Respawn Type: Wave” which means every 20s all dead players should respawn at the same time. But this is not happening.

This is the way it used to be. I don’t know if this change is intentional but if it is the server settings should reflect it.

That being said I think it is helping to contribute to the increasing number of hotjoin matches that are one sided (point spreads in the 300s to 400s). I’ve been playing since beta and these matches certainly feel more common that they used to. It feels like the team with less players is being killed by the zerging team and then individually respawning to “trickle feed” them. Of course there are other issues that contribute to this as well (coaxing autobalance, etc.) but thats not necessarily what this post is about.

I think that hotjoin is important for new players to enter into the community and right now they are just seeing these uneven matches, mistaking it for poor balance, getting frustrated, and leaving.