Salvaging is still crashing the game
I think I know what crashs you mean, but that happens since release. I thought that might be another bot prevention system.
For example if you open bags fast enough, it seems that it stucks for some seconds after a a certain amount opened/min. I think a lot of people encounter that sometimes (because we still have no “open all” function but get xxxx+ loot bags all the time…).
I saw only two ways a crash happens while salvaging large amounts of items. First one is, if you have full inventory and the result of the salvaged item opens in one of these “popup” windows. If you just salvage more and more there will come a point the game crashs.
Second thing I saw one time, was from a person using a script to salvage ~100+ items in around 5-10 seconds and there gw2 crashed.
In my opinion both ways for crashs are kind of an intended anti botting system, because noone can salvage manually that fast.
And I personally think thats a good way how it is, because no player reaches this “maximum” for a crash, but every automation for salvaging items will get stuck/break through it. So even if it’s not intended, I hope that anet won’t “fix” here anything.
PS: The solution is obviously to salvage manually ~50-100 items and then take 1-2 min. break doing something else^^
[RUC] Riverside United Corps! For Riverside!
(edited by Bomber.3872)
I can’t imagine that ANet would deliberately code to cause a game to crash, for any reason. All the other anti-bot, anti-cheating systems are seamless: time gates, diminishing returns, chat/mail spam throttling, TP transaction throttling, etc.
GW1 also had a problem with crashing when salvaging too quickly. I don’t remember if it got resolved, but (as I recall it) one of the devs described why it was slow to fix:
- Narrow impact: it only affects a tiny fraction of players.
- Narrow scope: it doesn’t affect all salvaging, only a particular method.
- Difficult to reproduce: it doesn’t always happen and seems to depend on the installation and technical features of the relevant computer system (e.g. I’ve never had it happen on my computer, only on my laptop).
I agree with the OP that it should be addressed. Still, I agree with ANet that it doesn’t need to be prioritized over other fixes or addition of features. At least, not unless it starts affecting more people more often.
I crash when opening champion bags and any sort of loot bag now. I think the issue is the same.
I crash 99 % of time when using a one click macro to mass open bags, but now it seems that I’m crashing even when opening by manually clicking. I think this is part of the same problem.
Issue noted on my own account as well. ):
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I think I know what crashs you mean, but that happens since release. I thought that might be another bot prevention system.
For example if you open bags fast enough, it seems that it stucks for some seconds after a a certain amount opened/min. I think a lot of people encounter that sometimes (because we still have no “open all” function but get xxxx+ loot bags all the time…).
I saw only two ways a crash happens while salvaging large amounts of items. First one is, if you have full inventory and the result of the salvaged item opens in one of these “popup” windows. If you just salvage more and more there will come a point the game crashs.
Second thing I saw one time, was from a person using a script to salvage ~100+ items in around 5-10 seconds and there gw2 crashed.In my opinion both ways for crashs are kind of an intended anti botting system, because noone can salvage manually that fast.
And I personally think thats a good way how it is, because no player reaches this “maximum” for a crash, but every automation for salvaging items will get stuck/break through it. So even if it’s not intended, I hope that anet won’t “fix” here anything.PS: The solution is obviously to salvage manually ~50-100 items and then take 1-2 min. break doing something else^^
Wow it is not nice to assume such things.
I don’t do any of those things you have described. I’ve been salvaging tons of items for almost year and a half and this problem started to occur 4-6 months back. I have been able to replicate this problem on 2 computers and it was not happening on either of those computers before.
If you want to try to replicate this then here is a guide to what I’m doing:
https://forum-en.gw2archive.eu/forum/game/gw2/How-to-get-to-300-MF-and-not-lose-any-money/first#post5116252
I put up buy orders and come back the next day with hundreds or thousands of items (if I’m lucky). I click everything manually. I don’t know how I would automate this with a macro because new stacks of materals and luck get created every now and then and you have to move your mouse to a new spot in you inventory…something I think macro couldn’t do. Or maybe I just don’t know…I’m not good at this stuff.
From my experience if you have full inventory and that pop up window with unlooted items pops up (you get more materials from salvaging than there is space in your inventory), it won’t let you salvage anything else until you deal with that pop-up window. So I’m not sure how that can crash the game.