Sanctum Sprint
You do get a chest reward. The display of the loot in the right that you get it is however bugged. Turn on your game messages you will see that you do get it.
I do have it on, no loot, no message.
ANet won’t do anything about how easy it is to stun other players when you’re six places behind and can’t even see first place on your screen. That would make it too hard for bad players to harass others that are far better than them, and might actually demand that they git gud.
Sanctum Sprint could use a hefty design pass, which won’t happen because ANet doesn’t care about activities.
Activities are dead.
Sanctum Sprint record times: any checkpoints – 39.333, all checkpoints – 1:55.633
The stun spam is one of the worst design choices I have seen in the game particularly with an activity as laggy and buggy as Sanctum Sprint.
Simply trying to complete a race is difficult enough with the lag and rubber-band/position resets, but they actually decide to give a mechanic to let players grief spam each other. Just brilliant.
It’s PvP. The point of the race is to win, by both speed and using the tools the game gives you. So, yes, people are going to use the attacks they pick up. You should use them, too, since that’s part of how you play and win. You can also avoid being stunned by picking up defensive items, which will often give you Grounded (which gives you stability).
You should use them, too, since that’s part of how you play and win.
I’ve run hundreds of races during the current Festival. I’ve won dozens of them, despite never having done this activity before. And I’m not claiming to be a god on the controls, far from it. The only offensive ability I use is the Fake Power-Up. Which is ridiculously overpowered, I admit, hence why I only use it in a select few places where people are unlikely to get knocked off the cliff.
Conversely, there has so far been exactly one instance of someone else winning the lead from me due to constant harrassment through offensive skills.
In short, I don’t play that way and still win. People who do play that way do not win due to playing that way nearly as much as you would have us believe. They do manage to annoy everyone else, though.
You can also avoid being stunned by picking up defensive items, which will often give you Grounded (which gives you stability).
You don’t get Grounded nearly enough to effectively counteract the map-wide offensive ability spam in the upper half of the race.
Conversely, there has so far been exactly one instance of someone else winning the lead from me due to constant harrassment through offensive skills.
Using the skills the race gives you does not denote harassment. Harassment would be if someone is getting the offensive skill items, parking somewhere to watch you, and then only using them when they see you’re coming up to a jump.
sigh I meant that figuratively. The guy (and probably everyone else on the map) was spamming offensive skills at a rate far larger than picking up Grounded through defensive power-ups could hope to cope with, so I certainly felt harassed, although I was not, strictly speaking, harassed.
The take-away message here is that ‘clean’ racing can and does win, and spamming offensive skills has not, in my experience, been a solid way to win.
Yes, I certainly agree that one can win the race without using any of the offensive skills. I just take issue with people (not necessarily you) being surprised when other players do use the offensive skills (even if they’re just using them arbitrarily to get them off their bar) when they get them.
I would like them to fix the physics glitches and invisible platforms, though, those have been things since Sanctum Sprint was created.
Given how long it took them to stop the finish line exploit, it may be a while.
The person coming first only ever gets Fake Power-ups, so the stun spam is actually coming from the people behind you. (Usually it’s the last placers who keep getting the track-wide offensive power-ups, and once per person uses theirs, everybody else just spams theirs in retaliation so it’s non-stop stuns/knockbacks/blinds.)
I can consistently place in the top 3, although since I’ve already completed all the Sanctum Sprint achievements I generally don’t bother using the fake power-ups since it doesn’t matter much to me if I come first or not. If I want to, however, I know several sneaky spots to drop them that will knock the chasing player behind me into the abyss and cause them to lose a lot of progress/time.