“Owner of the rarest items in Tyria” Legendary collector 8/5 – 300% base MF
Yak’s Bend website – yaks-bend.enjin.com (temporary) #YakForever #YB4LYFE
This skill is horribly bugged and always overpulls causing us (me and few of my friends) to fall down repeatedly. Its impossible complete the whole run due to this.
Please fix it ASAP
OMG THIS!!! 100000 times this!!! How long is this going to be so broken?
Hi, will this ever be fixed?
This has happened to players with high pings since they added the skill in Bazaar of the Four Winds (9th of July, 2013.) It also affects other movement skills, Teq jump pads etc.
At this point it would seem that the way they made the skills work isn’t compatible with high pings and they aren’t going to bother changing it.
This has happened to players with high pings since they added the skill in Bazaar of the Four Winds (9th of July, 2013.) It also affects other movement skills, Teq jump pads etc.
At this point it would seem that the way they made the skills work isn’t compatible with high pings and they aren’t going to bother changing it.
I don’t lag when I play normally at ~320 ms ping and I don’t usually lag while doing activities (I don’t play these when lagging anyway).
This has happened to players with high pings since they added the skill in Bazaar of the Four Winds (9th of July, 2013.) It also affects other movement skills, Teq jump pads etc.
At this point it would seem that the way they made the skills work isn’t compatible with high pings and they aren’t going to bother changing it.
I don’t lag when I play normally at ~320 ms ping and I don’t usually lag while doing activities (I don’t play these when lagging anyway).
320 ping is pretty slow, and lightning pull seems to be very susceptible to lag. It works fine for me at 60 ping but over 150 all bets are off.
This has happened to players with high pings since they added the skill in Bazaar of the Four Winds (9th of July, 2013.) It also affects other movement skills, Teq jump pads etc.
At this point it would seem that the way they made the skills work isn’t compatible with high pings and they aren’t going to bother changing it.
I don’t lag when I play normally at ~320 ms ping and I don’t usually lag while doing activities (I don’t play these when lagging anyway).
320 ping is pretty slow, and lightning pull seems to be very susceptible to lag. It works fine for me at 60 ping but over 150 all bets are off.
Yes, I do understand that its very high compared to what people in US gets but I suppose what I am trying to understand why I don’t lag in other areas but in this thing. Doesn’t bouncing mushrooms work in the same as this and they are always perfect even when I am lagging.
Anet PLEASEEEEEEE
Have mercy on SEA/OCX players
This has happened to players with high pings since they added the skill in Bazaar of the Four Winds (9th of July, 2013.) It also affects other movement skills, Teq jump pads etc.
At this point it would seem that the way they made the skills work isn’t compatible with high pings and they aren’t going to bother changing it.
I don’t lag when I play normally at ~320 ms ping and I don’t usually lag while doing activities (I don’t play these when lagging anyway).
320 ping is pretty slow, and lightning pull seems to be very susceptible to lag. It works fine for me at 60 ping but over 150 all bets are off.
Yes, I do understand that its very high compared to what people in US gets but I suppose what I am trying to understand why I don’t lag in other areas but in this thing. Doesn’t bouncing mushrooms work in the same as this and they are always perfect even when I am lagging.
Bouncing mushrooms do lag, it’s just that they instead have a delay before launching you (which makes the fallen masks adventure particularly difficult on higher pings.) Lots of normal targeted leaps like vault also tend to travel a shorter distance if you have a high ping.
Anet PLEASEEEEEEE
Have mercy on SEA/OCX players
Apparently it’s been 966 days since the skill was first added, I’m not certain the 9 days since the OP will have had much of an effect in terms of the bug being fixed.
This has happened to players with high pings since they added the skill in Bazaar of the Four Winds (9th of July, 2013.) It also affects other movement skills, Teq jump pads etc.
At this point it would seem that the way they made the skills work isn’t compatible with high pings and they aren’t going to bother changing it.
I don’t lag when I play normally at ~320 ms ping and I don’t usually lag while doing activities (I don’t play these when lagging anyway).
320 ping is pretty slow, and lightning pull seems to be very susceptible to lag. It works fine for me at 60 ping but over 150 all bets are off.
Yes, I do understand that its very high compared to what people in US gets but I suppose what I am trying to understand why I don’t lag in other areas but in this thing. Doesn’t bouncing mushrooms work in the same as this and they are always perfect even when I am lagging.
Bouncing mushrooms do lag, it’s just that they instead have a delay before launching you (which makes the fallen masks adventure particularly difficult on higher pings.) Lots of normal targeted leaps like vault also tend to travel a shorter distance if you have a high ping.
Anet PLEASEEEEEEE
Have mercy on SEA/OCX players
Apparently it’s been 966 days since the skill was first added, I’m not certain the 9 days since the OP will have had much of an effect in terms of the bug being fixed.
What I meant to say regarding bouncing mushrooms is that they don’t displace the player from the intended landing place even while lagging.
And yes, I am aware that this bug has existed since mid 2013 but I will keep trying to keep this thread in front page hoping one day it’ll get fixed. One can dream, right?
(edited by NiloyBardhan.9170)
Hi, will this ever be fixed?
Anet PLEASEEEEEEE
Have mercy on SEA/OCX players
Apparently it’s been 966 days since the skill was first added, I’m not certain the 9 days since the OP will have had much of an effect in terms of the bug being fixed.
Well, I wouldn’t hold my breath hoping for something to be done. I have lost the count of how many times I got frustrated by it and how many threads about it has been already created.
What I meant to say regarding bouncing mushrooms is that they don’t displace the player from the intended landing place even while lagging.
Yes, that’s a curious fact I had even pointed out in another thread. The issue isn’t directly tied to lag (although it can be affected by that yes). I have had issues even with reasonably low lag. Also, why does Bouncing Mushrooms and other jumping stuff work almost flawless? I have never had issues with Bouncing Mushrooms or Jump Pads but that skill had been a real pain in the “there”. It had been having issues since it came out back on 2013 but it got a lot worse last year.
Here is even a recent thread about it: https://forum-en.gw2archive.eu/forum/support/bugs/Sanctum-spirit-is-unplayable-for-me
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.