Sea of Sorrows Cursed Shore stuck event
Live Response Coordinator
Thank you for the post. We plan to address this for our next major build.
Why do ppl insist on telling devs about problems like this? Just milk it until the devs find out about it themselves lol. LOOOOOT
Because when ANet find it, they check to see who’s been milking it and ban them?
Because when ANet find it, they check to see who’s been milking it and ban them?
This event bug exist for months already. It’s not a exploit imo, because the returns are only so-so and it is sooooo boring to grind the same thing over n over. The monsters so die in secs which makes you have to chase quickly.
Because when ANet find it, they check to see who’s been milking it and ban them?
So we have a defective product that we paid for here right? And there’s something wrong with it that the A-net team is taking it’s time to fix and we’re suppose to be like “Oh I’m going to avoid that area because I know it’s wrong and immoral”. They’re going to punish me because I used their broken game in a way they didn’t want me to? Seems to me they owe us back for the time the event was broken if they expect us to avoid it.
Also, if A-net knows it’s broken and they can’t fix it (and they plan to ban people for using it) they could at least post something to say that there will be consequences for participating.
Because when ANet find it, they check to see who’s been milking it and ban them?
This event bug exist for months already. It’s not a exploit imo, because the returns are only so-so and it is sooooo boring to grind the same thing over n over. The monsters so die in secs which makes you have to chase quickly.
It’s a bug. Milking the bug to death for your personal gain is the very definition of an exploit.
Ah well, they know about it. Thanks for addressing it!
I gathered some more links to that issue in that thread:
https://forum-en.gw2archive.eu/forum/support/bugs/Penitent-camp/first#post1877149