Serious thief bug still not fixed from beta
Not just Heartseeker either. Using Steal, our trademark class skill, on anyone not AFK in PvP misses as often as it connects.
Scorpion Wire however would have to take the cake in “WTF?!” bug count. It has a pretty short range and a slow projectile speed so despite having a 900 range, you are going to be lucky for it to connect more then about half of that. And even if it does connect, it is a complete coin flip if it actually does anything. Sometimes it lands but barely moves the enemy. Sometimes it lands and decides to do absolutely nothing “just because”. Most perplexing though is the fact it will get “Obstructed!” errors on pretty much anything including stray dust particles. I remember just today landing it square in the back of a fleeing Warrior no more then about 500 units away only to get “Obstructed!” despite being in the middle of a bloody farmer’s field at the time and the nearest solid terrain object being a good eight to ten second sprint away.
It really is sad despite all the beta testing, bugs that have been reported for months on end get completely ignored.
(edited by Amulrei.4973)