Severe culling issues during Temple of Grenth
Yep, culling in large (crowded) PVE events is a major problem and has been since day one. Hard to understand why Anet does not consider this a MAJOR flaw in the game.
Anyone else remember Anet promoting the “end of culling in WvW” and assume a PvE fix was soon to follow??
Culling was episodic in PvE since launch. With the January patch (which addressed culling in WvW in a work-around manner) culling became pervasive and continuous in PvE in events with even moderate participation. Don’t know what happened but it has gotten progressively worse over time.
Now, with the insane number of hard-hitting, high health adds in DE’s (in Orr at least) the culling has exacerbated that piece of bad game design. They need to fix Orr DE’s and then leave them alone. Then it would be great to fix the culling.