ShadowStep and Infiltrators Arrow
Has happened to me as well where I get stuck in some rocks and I can’t get out of them because of an invisible barrier. Ive done it more than twice and it’s frustrating because the only way to generally get out is waypoint out most of the time, generally after you die because you have no idea where you are or where you are facing or what is attacking you, partially due to how clunky the camera is.
the invisable barrier thing …it has something to do with using “transparency sampling” and reflection because at NATIVE i get the issue with ALL or WATER and SKY reflections happening when the camera is in the location of something else (like the camera is in contact with a wall or treebranch or waypoint marker)
if i turn off reflections the problem goes away…
or if i use SUBSAMPLING instead of super or native.
but this game is done an injustice as SUBSAMPLING transparencies…. a real shame.
the wall is rendered but not textiles from the inside of this so it looks clear and from the outside it has rock texture…
so stuck inside it looks clear because there is no texture on it but its still there.