Shadowstepping after patch

Shadowstepping after patch

in Bugs: Game, Forum, Website

Posted by: Omocha.4931

Omocha.4931

Shadowstepping skills after the patch implementations seems to have gone haywire. While it’s to be expected that they’re no longer teleporting skills (and as such you can’t use them to cross a small canyon that you can actually jump over), they fail to work properly even on platforms or other sorts of irregular terrains that don’t require any jumping whatsoever. Good example would be the platforms in the final room of the Underground Facility Fractal, where skills like Infiltrator’s Arrow return a “no path found” error, even if there is just an incline connecting 2 horizontal sections that requires no jumping efforts.
This would mean that the skills don’t check for a valid path, but rather for a valid path in a straight line (which is kinda extreme).
To prevent making a 3rd topic, same patch added a most wonderful extra bug: “Target too close” that I’ve noticed when using Pistol Whip and Infiltrator’s Strike – of course, in melee range.

(edited by Omocha.4931)

Shadowstepping after patch

in Bugs: Game, Forum, Website

Posted by: smilango.5960

smilango.5960

Just to add in the Snowblind Fractal Ice Elemental Boss:

- Steal to Ice Elemental – no valid path,
- Infiltrator’s Strike – no valid path,
- Shadowstep – no valid path.