Shattered clones/phantasms briefly leave their weapons behind

Shattered clones/phantasms briefly leave their weapons behind

in Bugs: Game, Forum, Website

Posted by: Teknomancer.4895

Teknomancer.4895

This was introduced with a recent patch or build because this did not happen before this past week. Doesn’t affect gameplay at all, it’s only a graphical bug.

When I shatter a clone or phantasm, it shatters as expected but recently its weapon (whatever I had equipped when I created the illusion) remains behind on screen for a few seconds before vanishing. It makes no difference which one of the four shatter skills is used. You can’t interact with the illusionary weapons in any way, they just hang there for 3-5 seconds and then vanish. The weapons this character uses are skinned with HoM rewards and that’s usually but not always what the “debris” looks like. Sometimes the underlying weapon (without the HoM skin) is left behind hanging in mid-air, surrounded by a pinkish Mesmer aura. I didn’t get a cap of that because it doesn’t happen as often, but I did get a cap with Fiery Dragon Swords: two in the character’s hands, and three left behind by shattered illusions.

http://wiki.guildwars2.com/wiki/File:User_Teknomancer_shatter_remnants_bug.jpg

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