Shouts affecting NPCs/Minions instead of players

Shouts affecting NPCs/Minions instead of players

in Bugs: Game, Forum, Website

Posted by: alcor.2635

alcor.2635

I’ve noticed this for a while now in dungeons that the other party members would not receive any boons from my shouts, even when they were standing basically right next to me. This affects both shouts that have target limitations printed in the tooltip as well as those who don’t (at least some of them… it’s sometimes difficult to say who exactly was in range in combat situations).

I have also noticed that NPCs, Minions, Clones etc are affected by boons, so I think that the most likely explanation is that those are eating up the max. number of targets that a shout can affect.

This can be quite annoying and actually lead to people dying, so I think it’d be great if
a) Shouts (and maybe all abilities with a limited number of targets, though I’m not sure how others work with NPCs around) should only affect other PCs
b) Every Skill with a target limitation should prioritize PCs over NPCs