Showstopping bugs should be NUMBER 1 priority

Showstopping bugs should be NUMBER 1 priority

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Posted by: NekomimiMode.4296

NekomimiMode.4296

I quit pretty much after Wintersday and started back up in the beginning of April because SAB looked pretty cool and there were finally meaningful nerfs in the pvp arena. Just slowly at first, the new dailies… then fractals again. It’s my third run since returning and I’m on the underwater fractal after a painful colossus fractal. Naturally the last one too. Lo and behold one of the fishermen is stuck in the cage and cannot be freed even though all the enemies are dead. Other two worked fine!

I’m just wondering why there are bugs like this still in the game? Is it really that hard to make scripts that don’t break? And if it is why is it so hard to not put in some sort of failsafe that prevents stuff like this from happening?

(edited by NekomimiMode.4296)

Showstopping bugs should be NUMBER 1 priority

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Posted by: Auesis.7301

Auesis.7301

That happens when one or two mobs get stuck in the ceiling. You can easily track them and smack them around, and as soon as they are dead, you can open the cage. It’s nothing to do with scripts.

Gnome Child [Gc]
Resident Thief

Showstopping bugs should be NUMBER 1 priority

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Posted by: Stooperdale.3560

Stooperdale.3560

There was probably one krait alive and you hadn’t searched hard enough to find it. They can get pushed through the ruins.

Showstopping bugs should be NUMBER 1 priority

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Posted by: Ratty.5176

Ratty.5176

Yep, their are abilities I just don’t use in that fight.. EG Big Ol’ Bomb. I believe any knockback has a chance of knocking something into the ceiling.

Showstopping bugs should be NUMBER 1 priority

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Posted by: Ethics.4519

Ethics.4519

Yup, Krait stuck in ceiling. Just move on to the next group and when you come back, the krait will be waiting for you in the open.

RIP in peace Robert

Showstopping bugs should be NUMBER 1 priority

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Posted by: JJBigs.8456

JJBigs.8456

The OP’s point still remains, this has been a bug for as long as I remember and even with workarounds, its annoying and should just be fixed.

Showstopping bugs should be NUMBER 1 priority

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Posted by: Ethics.4519

Ethics.4519

The OP’s point still remains, this has been a bug for as long as I remember and even with workarounds, its annoying and should just be fixed.

Definitely, I wouldn’t exactly consider it “showstopping” though. It’s annoying to workaround and should be fixed immediately. It seems like they fix bugs that make things more simple quickly (mossman, dredge ‘shortcut’) but take their time when it comes to bugs that make things less convenient (krait getting stuck, bloomhunger’s agony, cliffside=instant death, getting stuck in last fractal)

Edit: as to why they still haven’t fixed the cliffside boss bug… I have no clue.

RIP in peace Robert

(edited by Ethics.4519)

Showstopping bugs should be NUMBER 1 priority

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Posted by: Afya.5842

Afya.5842

That happens when one or two mobs get stuck in the ceiling. You can easily track them and smack them around, and as soon as they are dead, you can open the cage. It’s nothing to do with scripts.

This. It happens all the time.

Showstopping bugs should be NUMBER 1 priority

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Posted by: Rising Dusk.2408

Rising Dusk.2408

Yeah, this is definitely a bug, but it’s not a showstopper as others above mentioned. If it were actually progress-blocking, it would be higher priority and would probably be fixed by now. As it stands, it’s not a huge deal, just make sure you look up and search for the Krait in the ceiling!

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