(edited by NekomimiMode.4296)
Showstopping bugs should be NUMBER 1 priority
That happens when one or two mobs get stuck in the ceiling. You can easily track them and smack them around, and as soon as they are dead, you can open the cage. It’s nothing to do with scripts.
Resident Thief
There was probably one krait alive and you hadn’t searched hard enough to find it. They can get pushed through the ruins.
Yep, their are abilities I just don’t use in that fight.. EG Big Ol’ Bomb. I believe any knockback has a chance of knocking something into the ceiling.
Yup, Krait stuck in ceiling. Just move on to the next group and when you come back, the krait will be waiting for you in the open.
The OP’s point still remains, this has been a bug for as long as I remember and even with workarounds, its annoying and should just be fixed.
The OP’s point still remains, this has been a bug for as long as I remember and even with workarounds, its annoying and should just be fixed.
Definitely, I wouldn’t exactly consider it “showstopping” though. It’s annoying to workaround and should be fixed immediately. It seems like they fix bugs that make things more simple quickly (mossman, dredge ‘shortcut’) but take their time when it comes to bugs that make things less convenient (krait getting stuck, bloomhunger’s agony, cliffside=instant death, getting stuck in last fractal)
Edit: as to why they still haven’t fixed the cliffside boss bug… I have no clue.
(edited by Ethics.4519)
That happens when one or two mobs get stuck in the ceiling. You can easily track them and smack them around, and as soon as they are dead, you can open the cage. It’s nothing to do with scripts.
This. It happens all the time.
Yeah, this is definitely a bug, but it’s not a showstopper as others above mentioned. If it were actually progress-blocking, it would be higher priority and would probably be fixed by now. As it stands, it’s not a huge deal, just make sure you look up and search for the Krait in the ceiling!