Sigil of Air does not work in PvE

Sigil of Air does not work in PvE

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Posted by: Grunblatt.4608

Grunblatt.4608

Hi,
a few days back i switched out the sigil of fire in one of my daggers for a sigil of air (on my ele). While the sigil of fire was working properly before, i did not notice a single lightningstrike from my air-sigil since then. I call down some lightningstrikes with my minor trait (15) in air, but the sigil does not activate at all – no animation and no damage.
I did not change my build, so i still have over 60% critical chance and i did not swap the sigil in my offhand dagger either (sigil of perception, which stacks precision), so there should be nothing that interferes with the “on crit” activation of this sigil.
I got the same problem in WvW – however in sPvP the sigil of air seems to work.

Could someone confirm this please (or tell me what i am missing :P)

Thanks!

Sigil of Air does not work in PvE

in Bugs: Game, Forum, Website

Posted by: Kruhljak.2705

Kruhljak.2705

I can, at least, confirm that the sigil does work in general, in PvE. I happened to put a couple on a temp char today (on staff and hammer) and they’ve been proccing about as expected given the char’s ~35% crit rate. Of course, you could have come across a deeper, situational bug related to your various build details and/or weapon choice(s).

Sigil of Air does not work in PvE

in Bugs: Game, Forum, Website

Posted by: Grunblatt.4608

Grunblatt.4608

It seems like i was wrong about the sigil. It is triggering properly, just the animation is missing which isn’t a big deal to me. Damage is dealt properly and even the sound effect is working.

Sigil of Air does not work in PvE

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Posted by: grubnick.7849

grubnick.7849

I had a sigil of air on a pistol that stopped working for weeks. Finally I put in a new sigil and now it works fine. The cost is not a huge issue for me because air sigils are cheap.

However, I wonder about the other sigils where the effects are not so obvious: there is no easy way to confirm if they are working or not. For example, crit chance and force sigils can only be tested with extensive testing and parsing of logs.

Thief main plus a few alts – Sanctum of Rall