Signet of the Wild + Signet of the beast master(trait) finisher bug
also noting some issues with signet of the hunt not applying any damage boost to critical hits with my bow.. once again using signet of the beastmaster trait.
No comment on this bug?
Fix this bug please. Really annoying.
Lots of bugs that have been around since release….wonder what we need to do to get anet to do their job.
Still broken.
Wonder what we need to do to get anet to do their job their now it is 15 characters.
Still broken.
Wonder what we need to do to get anet to do their job their now it is 15 characters.
Bailey, please. We’re getting a multi-colored jellyfish. What more could we ever possibly hope for or desire?
Has anyone bothered to test if SotW prevents the pet from interacting with players to revive them with “Search and Rescue” with SotW active.?
Since the Signet of the Beastmaster’s trait prevents a player from reviving a fallen ally while under the effect SotW. Just curious.
Charlie
Still broken.
Wonder what we need to do to get anet to do their job their now it is 15 characters.
Bailey, please. We’re getting a multi-colored jellyfish. What more could we ever possibly hope for or desire?
Your right, I forgot about the multi-colored jelly fish, sorry anet carry on as if all is well.
Still not fixed? It’s buggy since months.
Hey folks,
I saw this bug in a different thread last week and sent it to the appropriate team.
Thanks for the reports!
Finally good news, thanks for your help!
Wow…. That took long enough…
Kal Snow – Norn Guardian
didn’t we get an official response as to why we cant do anything while the signet is active? if I recall it was said that the signet causes a “transformation” that prevents rangers from using any interact ability while it is active, this includes finishing foes and reviving allies which makes this skill very worthless in pvp if you cant revive allies or finish foes if you are traited for beastmaster’s signets, while it is active you are forced to watch you team mates die and you generally cant out dps someone who is rezing a downed foe.
on another note it forces you to drop bundles you are carrying as well
didn’t we get an official response as to why we cant do anything while the signet is active? if I recall it was said that the signet causes a “transformation” that prevents rangers from using any interact ability while it is active, this includes finishing foes and reviving allies which makes this skill very worthless in pvp if you cant revive allies or finish foes if you are traited for beastmaster’s signets, while it is active you are forced to watch you team mates die and you generally cant out dps someone who is rezing a downed foe.
Anet should get rid of the Size Change transform thingy and apply some other effect to the Ranger instead then, like the red stuff that comes off of you when you use Rampage as One, do the exact same effect, but make it green or another color instead. No transformation, just a particle effect, because it is kind of a horrible handicap that gets thrown on us.
Any idea on what’s going on here? Also, I like the green particle effect idea. Even though I enjoy the enlargement, if it means I can’t stake/Rez/interact with things using F, I’d rather not have it.
Kal Snow – Norn Guardian