Skill Bug- Rush
Hmmz. I don’t play warrior too often so I can’t immediately relay an experienced solution, but a couple important troubleshooting questions:
1. What is the status of your melee assist/auto-targeting/etc. options? Which are disabled and which are enabled?
2. Do you notice this issue occurring more frequently on certain types of terrain? (e.g. flat terrain, targeting uphill, targeting downhill, etc.) And do you notice this issue occurring more frequently when you are a certain distance from your target?
This bug has been and would forever be there. period, seriously, probably since launch.
Any target-following (leap) skills across all classes have similar issues of not hitting the “obvious” target. Teleportation skills in all classes are also bugged.
They will probably get fixed in Guild Wars 3
@Mo Mo, no terrain bugs, the targeting options are no problem either, I played this game since beta.. I know how the skills work, and I know my professions very well.. it’s just that, just like Jway said, the bugs with leaps and targeting are just horrible.. But that a skill named Rush, which can crit for +/-6-7k, almost never hits it’s target is just stupid, why even put it in the game then?
Warrior greatsword skill ’ Rush’ became much worse since the September 2014 feature pack launched.
Before the feature pack often times my warrior would start to charge the target then suddenly just stop and run in place for the duration of the skill. The terrain didn’t matter. It could be perfectly level and you’d still appear to get stuck on something. At least half the time when I actually did reach the target, my warrior would run in place right against the target for the duration and never swing the sword. At least half the time if my warrior actually made it to the target and swung his sword it wouldn’t hit at all with no damage being dealt and no message that the attack was even blocked.
Now since the feature pack released my warrior is more consistent and makes it to the target most of the time. The problem now is every single time my warrior makes it to the target he just rushes straight through it and swings the sword behind it, even if the target is standing still the entire time.
That’s EXACTLY what I am talking about Charrbeque, thanks for explaining it with even more detail!
The skill just got much worse and the rushing is really annoying.. It does fit the name.. but really.. the damage that should be there never really comes out of it.. Sadly!