(edited by Aeden.5896)
I’m specifically referring to the thief Black Powder (pistol off-hand 5) ability. The guild wars 2 wiki states in every relevant article that enemy projectiles passing through a smoke field should miss.
Smoke fields don’t seem to have any effect on incoming projectiles.
Clearly the wiki is wrong, but is this by design or a bug?
I’ve been really trying to make d/p work in PvP. For 1v1 it’s great. But allowing projectiles to get through makes the survivability way below that of a stealth spamming build. No matter what I do, no matter how much death metal I play and mountain dew I drink, nothing will change that I’m a sitting duck while “rooted” in that tiny field.
BP is already hard to work with: enemies easily move out of it, aoe’s, cone attacks, charges (most/all knockbacks) are unaffected by it, high initiative cost, a relatively long cast time, trash damage. I can only assume it was intended that it block projectiles like the wiki describes.
(edited by Aeden.5896)
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