Snaff's Gyre (infused) stats change
Same problem here. Both Snaff’s and Yakkingtons have vita + tough after infusing
Just noticed this after today’s update and everyone posting about the stats merge of ascended equipment, that my Snaff’s Gyre infused ring still had them, and that the dual stats were actually Vitality and Toughness instead of Power and Precision. I have Yakkington’s ring as well, but this one isn’t infused, and it wasn’t affected, as well as a Snaff’s Gyre ring that wasn’t infused that was posted in chat. I know it’s not a huge issue but still thought i’d report it. Haven’t noticed this change on any other ring infused or not i have.
Same problem here. Both Snaff’s and Yakkingtons have vita + tough after infusing
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