This skill rarely works due to the fact that gets bogus obstacles in the way. The farther away the person is the more likely it won’t work.
I can be on a road in the game which is perfectly flat and try to grasp someone when one of two things happen.
1) It gets an obstacle message and doesn’t move them at all.
2) It pulls the person a little bit, like half way and stops.
There is a serious path finding issue with this skill. I’d recommend using a higher point on the player to determine the path finding. Just use air instead of the ground or use something like x number of units above the ground for obstacles.
It really only seems to work when the person is about 400-600 away, even then if it fails.
Please consider fixing.