Stacking Sigil Refuses to Stack

Stacking Sigil Refuses to Stack

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Posted by: DeeJayPownThree.1268

DeeJayPownThree.1268

Hi,

I’ve got a rather frustrating little issue here. It could be some caveat that I am missing, but I can’t seem to figure out of it’s a bug or if it’s my character causing the issue I am experiencing.

It starts with this. I’m playing a necromancer (lvl 80) and doing something I’m calling a “death nova build” . The goal is to summon tons of quick summon, weak, short lived minions, to die and explode all over the place, poisoning and damaging everything.
I have runes of the lich, death nova trait, bone minion skill, and the problem child:

I have a staff, Final Rest, with two sigil slots. The first is the superior sigil of corruption: Monster kills grant stacks. Stacks to 25 and gives +condition damage per stack.

And the issue: superior sigil of demon summoning: Monster kills grant stacks. Stacks to 25. At 25, it summons a minion.

And here’s the kicker: Sigil of demon summoning will only stack to 24. Sigil of corruption will continue and gain it’s 25th stack, but sigil of demon summoning stops dead at 24. One below the threshold, leaving the whole sigil destitute and unused.

I thought “maybe I have too many minions in my control” but no, I’ve had 24 stacks with 0 minions in play and I still gained no purchase. “Maybe I have too many sigil stacks” but that can’t be right, since corruption gains stacks at the same rate as demon summoning, just one gets to 25 and demon summoning stops dead at 24. So really, I don’t know what’s up with it.

Anyone else having this issue?

(edited by DeeJayPownThree.1268)

Stacking Sigil Refuses to Stack

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I’m not really an expert on Sigils, but this comes to mind:

Sigil interaction

A character can always equip two sigils at a time (either one sigil each on a main-hand and off-hand weapon, or two sigils on a two-handed weapon). In general, the two sigils will both provide their effects independently as long as the base sigil is different. The exceptions to this are the stacking sigils: only one stack effect can be active at a time.

Stacking Sigil Refuses to Stack

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Posted by: Morfedel.4165

Morfedel.4165

he’s right, onlyn one stacking sigil works, so replace the corruption with a non stacking like malice or bursting… or replace the demon summoning, or whatever

Stacking Sigil Refuses to Stack

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Oh!…and it should state that fact on the Sigils you are using, I believe, as well.

Good luck.

Stacking Sigil Refuses to Stack

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Posted by: DeeJayPownThree.1268

DeeJayPownThree.1268

Oh!…and it should state that fact on the Sigils you are using, I believe, as well.

Good luck.

It says “attribute” stacking… So, since the demon summoning one wasn’t +attribute, I thought it was exempt.

(edited by DeeJayPownThree.1268)

Stacking Sigil Refuses to Stack

in Bugs: Game, Forum, Website

Posted by: DeeJayPownThree.1268

DeeJayPownThree.1268

I’m not really an expert on Sigils, but this comes to mind:

Sigil interaction

A character can always equip two sigils at a time (either one sigil each on a main-hand and off-hand weapon, or two sigils on a two-handed weapon). In general, the two sigils will both provide their effects independently as long as the base sigil is different. The exceptions to this are the stacking sigils: only one stack effect can be active at a time.

well… crud. I guess I’ll just abandon one of the sigils then.

Stacking Sigil Refuses to Stack

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Yeah, just checked in-game. Bright red text at the bottom of the Sigils. I am afraid you will have to put another one over one or the other.

The Wiki is a great source for information. You can even access it in-game by typing /Wiki (topic of choice) in chat!

Good luck.