Stacking sigils don't work in new instances

Stacking sigils don't work in new instances

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Posted by: inazuma.7021

inazuma.7021

My character’s weapon’s Bloodlust sigil seems to not generate the power bonuses when in the instances of the new living story episode. I never see icons for the stacks and can sense no change in my damage output.

I dunno if this is just for Bloodlust or all sigils that have stacking effects, as I’ve only tried it with a Bloodlust sigil.

Vhaewyn – Level 80 Sylvari Ranger
Dakka Warforge- Level 80 Charr Engineer
Xairro – Level 80 Asura Revenant

Stacking sigils don't work in new instances

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

If your sigil uses kills to proc, you will find that no (or very few) mobs count as kill in Story instances. As far as I can tell, anyway. No credit for area kills, or Daily kills, no loot..nothing like that.

Stacking sigils don't work in new instances

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Posted by: Arrow.4619

Arrow.4619

It affects every “kill a foe” sigil and trait and consumable.

Nerf Shadow Arts condition cleanse. Gut the
Acrobatics trait line. Then sell it back
to them for $50. Brilliant! – ghost of P.T. Barnum

Stacking sigils don't work in new instances

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Posted by: Lishtenbird.2814

Lishtenbird.2814

Here’s a thread in which it’s been discussed recently: https://forum-en.gw2archive.eu/forum/livingworld/lwd/Mobs-that-don-t-trigger-traits

I think it’s an alarming tendency to all people who use stacking sigils, especially after the costly “fix” for underwater weapons. I thinks they should rework the mechanics (or at least award 1xp per kill to work around the “feature”).

20 level 80s and counting.

Stacking sigils don't work in new instances

in Bugs: Game, Forum, Website

Posted by: inazuma.7021

inazuma.7021

I doubt Anet meant for this to affect “on kill” sigils, but they need to fix it and very soon.

Vhaewyn – Level 80 Sylvari Ranger
Dakka Warforge- Level 80 Charr Engineer
Xairro – Level 80 Asura Revenant