I’m getting wonky in game graphics. I can be in an area (Sparkfly Fen to be exact) and have moas walk by, their bodies vanish while the wings parade past, I change perspective and the re-appear but then disappear depending where my character is and my viewing angle..
The following happened last night when taking over the Temple of Balthazar. On the march there with a large group of players, as graphics intensity increased my view of the action diminished. In many cases all I could see on my screen was my character, and all the spell effects going off. I could not see mobs nor fellow players. Occasionally I would see them appear but then disappear again. I could see the red names of the mobs but no drawn character representation unless I was right next to them (and then only the closest ones would appear). At the temple, all I saw were spell effects and a companion player if they were close by.
Not sure if there was just too much going on in the game- graphics-wise, but I do not recall ever having this issue prior to the update. Usually graphics intensity results in laggy behavior, not loss of graphics.
Curious to know if anyone else has noticed this? I rather dismissed the Moa issue, but in events, this is a major issue for gameplay if you cannot see what you are fighting or who is with you. LOL
I have a dedicated 1 GB DDDR5 Nvidia Graphic card running in Win7 – while not the best available graphics card, not a bottom of the line either. I do not have the game graphic set to high, in fact I have them set quite moderately.
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