Starter areas seem to be missing merchants
Not a bug but an intended (and ridiculous) change related to the New Players Experience system. TP was removed from Plains of Ashford too.
Have you also noted that the Copper ore nodes, Trees & plants have all been removed from areas close to the main cultural cites. New players now have to wait until they advance further before they can amass resources for crafting. Not sure how this helps them ‘enjoy’ the leveling process.
Not removed, but hidden. Higher level chars still can see those nodes at that places. And yeah, I fail to see how it would improve leveling experience… I could learn about gathering at lvl 5 on my first char without being overwhelmed or such. How hard is for a new player to get close to a node and hit the Interact button? I fail to understand…
About TP and merchants, yes they were removed. No matter your level, there’s not any of them there anymore.
A side note is that area at Plains of Ashford looks non-sense now. You have NPCs saying things like “The crafter left a message for you, boss.” or “I can’t restock those until you get more in.” but there’s not any “boss” or merchants there anymore, they keep talking to nobody now. :P
(edited by shadow.6174)
I’m pretty sure the nodes are removed. I’ve taken Level 80 characters into the starter areas, and the nodes don’t show up until your character moves away from the portals to the cities.
I’ve left my level 80 Necro in the starter area of Plains of Ashford and he doesn’t see any nodes. Once you move past those areas close to the main city, the nodes start to appear. But none in the areas near the Black Citadel. ( Gunbreach Hills, Tela Range, Devourer’s Mouth, Lake Feritas )
That may be my mistake then, I was with Plains of Ashford in mind when I posted above and I can recall seeing gather nodes near that junkyard or somewhere close to there. Not sure about other zones though.