Stealth bug

Stealth bug

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Posted by: nicknamenick.2437

nicknamenick.2437

When you knockdown a thief or ranger they enter stealth due to traits,
You still knocked them down they only gain stealth at that point, why on earth does it stops my 100b at that point and goes into FULL cooldown..

This happens if i use bulls charge > 100b

You swing your Greatword only once and then the animation start doing very weird things but it does stops you from doing damage and the skill is on full cooldown

(edited by nicknamenick.2437)

Stealth bug

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Posted by: nicknamenick.2437

nicknamenick.2437

ow yeah this doesnt only give me a full cooldown 100b, but at that point i also spend my bulls charge for nothing!

This happens ALL the time on rangers, and sometimes on thief (i think its because they reach a % health)

Stealth bug

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Posted by: Tman.6349

Tman.6349

Rangers are most likely triggering their interrupt via button mashing etc which will stop Hundred Blades and send it on cooldown. Thieves are most likely proccing ‘blind on stealth’ trait or Last Refuge, which blinds you, causing Hundred Blades to completely misfire and go into full cooldown.

There is no bug. These are defensive mechanics to thwart CHEESE like Bull’s Charge>Hundred Blades.

(edited by Tman.6349)

Stealth bug

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Posted by: Dragon Ruler X.8512

Dragon Ruler X.8512

Thief actually can’t stop hundred blades with blind as blind will only cause the attack that is currently in swing or going to swing next to miss. Currently there is no blinding mechanic in the game (aside from guardians having kills in less than 1 second interval differences) that can blind fast enough to make all attacks miss.

A ranger can use Hide in Plain sight when the get KD’d and can use skills to interrupt you after using a stun breaker.
In a downed state they have a stun which could be used right away to stop hundred blades

A thief, however, could use Instinctual Response after taking high enough damage and still stun you after going stealth mode.
In a downed state there is no method for them to stop hundred blades

Stealth bug

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Posted by: Ark Bladesteele.2943

Ark Bladesteele.2943

As pointed out, Bull’s Charge + HB is cheese. Any and all builds should have a stun breaker and thieves have plenty of them. I’ve seen some nasty combos using Bull’s Charge + Hammer/GS that have gotten people, but if I get hit by a stun as a war I’ll activate stability immediately. I run 2 stability skills + Last Stand for a very good reason.

If you tried this on me, Last Stand would activate and I’d knock you right down with my mace. A better combo is activating either Dolyak Signet or Balanced Stance, then Bull’s Charge + HB, but it’s still relatively easy to dodge/break/retaliate.

NSP’s resident crazy-eyed sylvari

(edited by Ark Bladesteele.2943)