(edited by nicknamenick.2437)
Stealth bug
ow yeah this doesnt only give me a full cooldown 100b, but at that point i also spend my bulls charge for nothing!
This happens ALL the time on rangers, and sometimes on thief (i think its because they reach a % health)
Rangers are most likely triggering their interrupt via button mashing etc which will stop Hundred Blades and send it on cooldown. Thieves are most likely proccing ‘blind on stealth’ trait or Last Refuge, which blinds you, causing Hundred Blades to completely misfire and go into full cooldown.
There is no bug. These are defensive mechanics to thwart CHEESE like Bull’s Charge>Hundred Blades.
(edited by Tman.6349)
Thief actually can’t stop hundred blades with blind as blind will only cause the attack that is currently in swing or going to swing next to miss. Currently there is no blinding mechanic in the game (aside from guardians having kills in less than 1 second interval differences) that can blind fast enough to make all attacks miss.
A ranger can use Hide in Plain sight when the get KD’d and can use skills to interrupt you after using a stun breaker.
In a downed state they have a stun which could be used right away to stop hundred blades
A thief, however, could use Instinctual Response after taking high enough damage and still stun you after going stealth mode.
In a downed state there is no method for them to stop hundred blades
As pointed out, Bull’s Charge + HB is cheese. Any and all builds should have a stun breaker and thieves have plenty of them. I’ve seen some nasty combos using Bull’s Charge + Hammer/GS that have gotten people, but if I get hit by a stun as a war I’ll activate stability immediately. I run 2 stability skills + Last Stand for a very good reason.
If you tried this on me, Last Stand would activate and I’d knock you right down with my mace. A better combo is activating either Dolyak Signet or Balanced Stance, then Bull’s Charge + HB, but it’s still relatively easy to dodge/break/retaliate.
(edited by Ark Bladesteele.2943)