Hello!
While playing today, I noticed a weird-looking lighting glitch at the Shrine of the Six point of interest in Divinity’s Reach. I already filed a bug report in-game, but decided to create a forum post as well so I can post more screenshots of the problem.
As you can hopefully see from the screenshots below, some of the floor tiles are brightly lit up, some are dark and shadowy and some have a light turquoise tint to them. The walls have the same issue, but with a patchy striped pattern instead.
I tried restarting the game and my computer, but it didn’t fix the problem, neither did changing my graphics options (pic below as well). I asked some other people if they had the same issue, and they said they could see the patchy stripes on the walls but not the glitchy floor lighting. I doubt this is an intentional change, or at least I haven’t noticed a similar one anywhere else in the game.
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