Summary of QG bugs and issues

Summary of QG bugs and issues

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Posted by: Death Slayer.1468

Death Slayer.1468

I wanted to bring all the known bugs in QG to one thread to see how many there are
and I know some of these bugs have been mentioned alot.

1) Multiple ppl can get into the same dome (i have heard up to 3 ppl in the same dome)
2) Permanent knockback upon entering the dome making it mostly impossible
3) Firedude downing the queed player making you have to revive yourself before starting the QG
4) Ooze does not despawn (can be left upon facing a totaly diferent boss)
5) Animations get stuck preventing playerrs from moving
6) The dome floor is to slow to get back up making ppl fall down and lossing a ticket for nothing
7) Quee is not working as it should making ppl stay forever in the quee and losing a ticket for nothing

These bugs have been discovered by talking to freinds and reading on the forum
some are also own experience

The one I have got is the Perma knockback, Ooze, and the Firedude downing AoE when entering the pirate boss

Thanks every1 for posting about the bugs so I can bring them all together making it eazier to bump and for devs to be aware of all the known issues

Please fix this Anet

Edit:
ppl have posted more issues regarding gauntlets these can be found in this topic but are copied here to make it easier for other to not post the same issue agian due to not have time to read the post

1) cosmics orbs is obstructed by ranged player
2) player is unable to do lower tier when being bugged in the dome with another player doing a higher tier (known as progress skipping bug on the forum)

if i find anything more i’ll post it here

(edited by Death Slayer.1468)

Summary of QG bugs and issues

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Posted by: Ok I Did It.2854

Ok I Did It.2854

The one that spawns the tornados, (cannot remember name sorry) knocked me down, then beat me threw the floor, and I fell all the way to the PvE battles below, instant death, even my guild mate seen me falling, asking what was going on.

Summary of QG bugs and issues

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Posted by: Vergil Huragok.3967

Vergil Huragok.3967

The cosmic orb being obstructed to ranged players needs to be fixed asap, cause losing because of horrible mechanics with almost every object like that in the world and for a challenge like this shouldn’t be allowed

Summary of QG bugs and issues

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Posted by: Prinzenlocke.4096

Prinzenlocke.4096

At least the content isn’t blocked for you. It appears I’m the only idiot having this problem… -.-

https://forum-en.gw2archive.eu/forum/support/bugs/Progress-skipped-to-Liadri-in-Queen-s-Gaunlet/first#post2577821

Summary of QG bugs and issues

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Posted by: Vergil Huragok.3967

Vergil Huragok.3967

At least the content isn’t blocked for you. It appears I’m the only idiot having this problem… -.-

https://forum-en.gw2archive.eu/forum/support/bugs/Progress-skipped-to-Liadri-in-Queen-s-Gaunlet/first#post2577821

have you talked tot he fight manager? Might be wortha shot

Summary of QG bugs and issues

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Posted by: Prinzenlocke.4096

Prinzenlocke.4096

At least the content isn’t blocked for you. It appears I’m the only idiot having this problem… -.-

https://forum-en.gw2archive.eu/forum/support/bugs/Progress-skipped-to-Liadri-in-Queen-s-Gaunlet/first#post2577821

have you talked tot he fight manager? Might be wortha shot

Yes, no effect whatsoever…

Summary of QG bugs and issues

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Posted by: Death Slayer.1468

Death Slayer.1468

bumping this thread
we have 9 bugs and issues so far that needs to be fixed

Summary of QG bugs and issues

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Posted by: Donner.6293

Donner.6293

Most annoying bug for me, besides the already mentioned “obstructed” joke:
With the warrior minor trait Fast Hands the weapon swap goes on cooldown when you throw an orb, making the this trait line pretty much a no go when attempting the 8 orbs achievement.

Not setting the “revive player” flag on the npcs is either a bug or plain malicious. Increase the ticket cost or whatever, if you think you don’t have enough gold sink included already, but making players walk back up all the time serves no purpose except to frustrate players even more. That is simply no fun and completely unecessary.

Not really a bug, but important to notice:
Different arena’s are not identical, rifts and the white swirls spawn at different locations, making some arena’s easier than others (it’s easier to lure an illusion into a swirl when it’s closer to the center).

Summary of QG bugs and issues

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Posted by: auratus.9854

auratus.9854

1) I agree. Was a nice surprise when I got to fight the “light” and suddenly that Hammer-Norn joins in with a different player, Norn knocks me down, light gets me and there goes one ticket….

Summary of QG bugs and issues

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Posted by: Treeline.3865

Treeline.3865

The obstructed bug needs to go indeed. Seriously. I have to switch weapons everytime one is up

Leader of Heroes [Hero] – Seafarers Rest

Summary of QG bugs and issues

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Posted by: Kamahl.3621

Kamahl.3621

Tremors Gambit isn’t showing up for me, kind of annoying. Already beaten Liadri.

Summary of QG bugs and issues

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Posted by: Death Slayer.1468

Death Slayer.1468

bumping this cause i want the devs to take a look at all the other bugs not just Ooze despawning issue that they only have patched so far, we still have 8 bugs possible to happen

i want a Anet response on this thread