Swiftness stacking bug?
You can stack any boon up to 5 times only. Check previous patch notes.
You can stack any boon up to 5 times only. Check previous patch notes.
Yeah, I checked, there’s nothing about boon limit in those, that’s why I had written this post….
Edit: Can you provide a link? That would be much helpful, because honestly, the only stacking limit I found in the patch notes was regarding the immobilize condition.
(edited by STRanger.5120)
Also, Wiki doesn’t say anything about swiftness limit, too. There are listed just limits for retaliation (5 stacks) and stability (3 stacks).
So does anyone have a source where this is explained? Because I really fail to find some unfortunately.
Also bump
It was said in some patchnotes.
It was said in some patchnotes.
This was said in this topic already, do you have a link? Because I haven’t found any patch notes which explains this. Thanks in advance.
Well i could not find the notes it may removed but i’m really sure i read it somewhere here. I could find this
https://forum-en.gw2archive.eu/forum/professions/engineer/5-times-Poison-burning-blind
Well i could not find the notes it may removed but i’m really sure i read it somewhere here. I could find this
https://forum-en.gw2archive.eu/forum/professions/engineer/5-times-Poison-burning-blind
Thanks for your effort, however if that’s not in the patch notes (or was deleted from them, which doesn’t seem like probable to me), It seems like unintended behaviour, therefore a bug.
I remember that I read somewhere that conditions will have the stacking limit (this was some pre-patch discussion where a Dev posted this), however I haven’t found that in the patch notes (should be in the notes where the display of conditions change was introduced, if I remember correctly).
this is the first time I’ve ever heard of boons having a stack limit.
Mystic’s Gold Profiting Guide
Forge & more JSON recipes
this is the first time I’ve ever heard of boons having a stack limit.
This.
I’m able to achieve 5 minutes with my engineer via stacking speedy kits and elixir B.
I have noted inconsistencies in the actual duration gained vs what I should gain, however.
For the toast!
this is the first time I’ve ever heard of boons having a stack limit.
This.
I’m able to achieve 5 minutes with my engineer via stacking speedy kits and elixir B.
I have noted inconsistencies in the actual duration gained vs what I should gain, however.
Yeah, as I said in the OP, I currently can’t stack more than a minute, maybe a few secs over a minute with my elementalist, the game just ignores any swiftness over this treshold (I’m running boon duration equipment/traits, so this isn’t possibly the cause).
While some other ppl told me they have no problems or just occasional one, I decided to post it in the bugs forum.
In certain traits my staff ele can always cast another swiftness (staff 4, heal 6, reduced CD) before it expires, so I should be able to stack swiftness indefinitely…but I’ve never been able to get much more than 55 seconds – 70 seconds.
In certain traits my staff ele can always cast another swiftness (staff 4, heal 6, reduced CD) before it expires, so I should be able to stack swiftness indefinitely…but I’ve never been able to get much more than 55 seconds – 70 seconds.
I’m actually using two more abilities to stack swiftness, simple attuning to air (Elemental attunement trait) and blasting Static field twice (Eruption and Arcane wave), so I was able to stack swiftness until I got bored But now, anything which should go over the minute and ten seconds is ignored, which is not good, and by the lack of info in the patch notes, I call it unintended.