TEQUATL GAME CRASH PLEASE READ
I imagine these crashes are related to the client running out of memory. It is likely nothing to do with your computer and more to do with the fact the client is 32-bit. I have run the Tequatl event on a top-of-the-line PC at a friends house and still get crashes using High Detail settings.
I recommend dropping all your ingame gfx settings to their lowest possible for this event. First set your client to Performance Mode. Then go even further and turn Shadows OFF and Max Model Limit to HIGHEST. You might also want to put Resolution Sampling to NATIVE.
Yep try Noobix suggestion.. Game is not polished well and should be Alpha not even beta if you ask me…