So today in sPvP I had some SERIOUS tab-targetting issues.
If I hit tab, and there’s a pet or turret anywhere in my field of view, it picks that target, 100% of the time. I stood beside a point dropping target and hitting tab again just to be sure, and every single time it picked a pet or turret. Every single time. It did the same with auto-target.
Beyond that, once it picked the first target, it locked to it and wouldn’t let me tab-target anymore. I’d have to completely drop target and hope it picked the right one on my first click of tab (which it wouldn’t because it would pick a pet.) I couldn’t find a “sticky targeting” option, so I have no idea why it might not let me cycle targets with tab. I have tried this with both “Nearest Enemy” AND “Next Enemy” bound to Tab. These two options seem to have the exact same functionality.
I stopped playing in September and just came back last week, and I don’t remember having issues of this magnitude back then. I’ve been reduced to manually clicking every single target I wish to attack, which is very difficult in such a dynamic game.
Also, please fix the very, very basic trait bugs that plague the Engineer and Necro classes. I can’t even use have the traits of my Engi because they don’t work as intended. Just a side-plea.
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